We are a team of artists and engineers based out of Washington DC who's common goal is to deliver new VR experiences. Our diverse team has a wide variety of experience in the software, music, art, and gaming industries. We all are excited to bring new content to the fast growing landscape of Virtual Reality.
Artistic Director
Vicki has worked in games for 8 years, and has done a variety of roles ranging from a Level Artist, 2D Generalist and most recently Concept Artist. She has worked on titles such and Game of Thrones: Conquest and Spellbreak.
VR Developer
A dedicated virtual reality game developer. Callen brings the technical chops needed to create stable, functional code.
Game Designer, VR Developer, Programmer, Technical Artist with hands in many projects including games, training simulations, marketing experiences, educational software, and VR integrated live performances.
Composer, Producer
Marcus "VeRs" Miller is a music producer from the DMV area (currently in Philadelphia) that specializes in Hip-Hop/Trap/R&B/Soul. VeRs has been producing music for 20 years for several local artists, and has shared his talents on various projects ranging from podcasts to audio books.
3D Artist
As a Senior and Lead Artist for 20 years across dozens of titles, Jason plies his artistic and technical skills across multiple industry disciplines. From the single pixel level to complex models and rigs, any encountered complexity is just a new opportunity to learn. World-traveled, teacher, and ardent troubleshooter, Jason wholeheartedly embraces all that games and art have to offer.
Writer, QA Tester
Writer and tester dedicated to creating a narrative and ensuring the quality of the product
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